Spotlight
1. Texture -> Import (loads the img into ZBrush. -can be used as assigned to/with Brush directly or loaded to Spotlight)
2. Select the texture
3. Add to Spotlight ( +/-) , turns on Spotlight
Click inside the Dial to move the image.
For some of these features
(like rotation and scale), the center of SpotLight acts as a pivot point.
Manipulate the SpotLight widget to set this pivot point by clicking on the
desired center point.
Reorganisation of the images (7-9):
7 - by size of the imgs
8- makes the selected one the biggest
9- all imgs same size
* click on Hue & drag over to other textures etc to make it match by sampling the hue. Spotlight center should be above the img you want to change.
25- Intensity
26- Paint
* paint 100% Black to mask off areas. /or/ hold CTRL -> click on area of an img and drag to Automatic mask
You can save Spotlight
1. Save Spotlight
2. Movie-> Timeline-> Show
3. Create keyframe on Timeline
4. Save PROJECT ( turn off WSize in Doc)
* Use Timeline -> to save views
Position-> click on Timeline to create a dot ( a dot- remembers the current view)
Click and drag the dot off the timeline to delete it
To use spotlight as a reference tool and able to sculpt without using spotlight projection go to
BRUSH>Samples> turn off "spotlight projection".

Z- spotlight projection ( edit image mode/ projection mode)
Shift + Z - turns on/ off the Spotlight
1- Rotate
2- Scale
3- Pin
pins the starting point of your paint to a certain area of an img ( where the center of the dial is). Start painting and don't let go. Once let go, it will start over with the initial spot.
4- Spotlight Radius
makes texture visible only a certain circle area around brush
5 - Opacity ( click on it and rotate the file right/ left..)
6- Fade
you can lay imgs on top of each other and mix them as you paint
7 - by size of the imgs
8- makes the selected one the biggest
9- all imgs same size
10- Bring to front ( if you have a pile of imgs)
11- Bring to back
12- Delete the img
15/16 + Shift to make it a squared grid
18- Restore Brush
19- Nudge
20- Clone
ing inside the dial gets cloned. Selected img gets edited. *move door out of an obj
Brushes ( 21-26) :
21- Smudge
22- Contrast
23- Saturation
24 - Hue* click on Hue & drag over to other textures etc to make it match by sampling the hue. Spotlight center should be above the img you want to change.
25- Intensity
26- Paint
* paint 100% Black to mask off areas. /or/ hold CTRL -> click on area of an img and drag to Automatic mask
You can save Spotlight
1. Save Spotlight
2. Movie-> Timeline-> Show
3. Create keyframe on Timeline
4. Save PROJECT ( turn off WSize in Doc)
* Use Timeline -> to save views
Position-> click on Timeline to create a dot ( a dot- remembers the current view)
Click and drag the dot off the timeline to delete it
To use spotlight as a reference tool and able to sculpt without using spotlight projection go to
BRUSH>Samples> turn off "spotlight projection".
ZApp Link

Document -> ZAppLink setup
Move your sculpt to front view, click FRONT to store this view (back is generated automatically). Rotate to the right side, click RIGHT,...Do a custom angle, click CUSTOM.
ZappLink button
IF PERSPECTIVE IS OFF< DONT TURN IT ON.
OFF=> Off here
ON=> On here
Match it
Do not edit the layer organization! You can create new, play with it as much as you want. But. Merge them with original names before you save it!
CTRL + S - to save ( do not relocate/ change names)
Tap back to ZBrush-> Reenter ZBrush -> Accept ( Persp- on if it was on/ off-if it was off)
* Have the subtool you want to paint on selected before you ZApp it.
Fade - on- fades off when the angle/direction of the surface changes ( soft)
- off- paint applied directly to the polygons facing the ortho ( harsh)
Clear to + tap on view you don't want= to delete it
Make Character Sheet- ...self explanatory.
DO NOT!!! CHANGE THE NAME OF THE FILE. If changed, you broke the ZappLink.
Save the document how it is.
DO NOT!!! CHANGE THE NAME OF THE FILE. If changed, you broke the ZappLink.
Save the document how it is.


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